1.
Product Overview
2.
Research Methodology
3.
Impact of COVID-19 on Global Healthcare Gamification
Market
4. Executive Summary
5.
Voice of Customer
6. Global Healthcare
Gamification Market Outlook
6.1.
Market Size & Forecast
6.1.1. By Value
6.2.
Market Share & Forecast
6.2.1. By Product (Consumer Based Solutions v/s Enterprise-based
Solutions)
6.2.2. By Game Type (Exercise Games, Serious Games, Casual
Games)
6.2.3. By Application (Education, Fitness
Management, Medical Training, Medication Management, Physical Therapy, Others)
6.2.4. By Company (2021)
6.2.5. By Region
6.3.
Product Market Map
7. Asia-Pacific Healthcare
Gamification Market Outlook
7.1.
Market Size & Forecast
7.1.1. By Value
7.2.
Market Share & Forecast
7.2.1. By Product
7.2.2. By Game Type
7.2.3. By Application
7.2.4. By Country
7.3.
Asia-Pacific: Country Analysis
7.3.1. China Healthcare Gamification
Market Outlook
7.3.1.1.
Market Size & Forecast
7.3.1.1.1.
By Value
7.3.1.2.
Market Share & Forecast
7.3.1.2.1.
By Product
7.3.1.2.2.
By Game Type
7.3.1.2.3.
By Application
7.3.2. India Healthcare
Gamification Market Outlook
7.3.2.1.
Market Size & Forecast
7.3.2.1.1.
By Value
7.3.2.2.
Market Share & Forecast
7.3.2.2.1.
By Product
7.3.2.2.2.
By Game Type
7.3.2.2.3.
By Application
7.3.3. Japan Healthcare
Gamification Market Outlook
7.3.3.1.
Market Size & Forecast
7.3.3.1.1.
By Value
7.3.3.2.
Market Share & Forecast
7.3.3.2.1.
By Product
7.3.3.2.2.
By Game Type
7.3.3.2.3.
By Application
7.3.4. South Korea Healthcare
Gamification Market Outlook
7.3.4.1.
Market Size & Forecast
7.3.4.1.1.
By Value
7.3.4.2.
Market Share & Forecast
7.3.4.2.1.
By Product
7.3.4.2.2.
By Game Type
7.3.4.2.3.
By Application
7.3.5. Singapore Healthcare
Gamification Market Outlook
7.3.5.1.
Market Size & Forecast
7.3.5.1.1.
By Value
7.3.5.2.
Market Share & Forecast
7.3.5.2.1.
By Product
7.3.5.2.2.
By Game Type
7.3.5.2.3.
By Application
8. Europe Healthcare
Gamification Market Outlook
8.1.
Market Size & Forecast
8.1.1. By Value
8.2.
Market Share & Forecast
8.2.1. By Product
8.2.2. By Game Type
8.2.3. By Application
8.2.4. By Country
8.3.
Europe: Country Analysis
8.3.1. France Healthcare
Gamification Market Outlook
8.3.1.1.
Market Size & Forecast
8.3.1.1.1.
By Value
8.3.1.2.
Market Share & Forecast
8.3.1.2.1.
By Product
8.3.1.2.2.
By Game Type
8.3.1.2.3.
By Application
8.3.2. Germany Healthcare
Gamification Market Outlook
8.3.2.1.
Market Size & Forecast
8.3.2.1.1.
By Value
8.3.2.2.
Market Share & Forecast
8.3.2.2.1.
By Product
8.3.2.2.2.
By Game Type
8.3.2.2.3.
By Application
8.3.3. United Kingdom
Healthcare Gamification Market Outlook
8.3.3.1.
Market Size & Forecast
8.3.3.1.1.
By Value
8.3.3.2.
Market Share & Forecast
8.3.3.2.1.
By Product
8.3.3.2.2.
By Game Type
8.3.3.2.3.
By Application
8.3.4. Italy Healthcare
Gamification Market Outlook
8.3.4.1.
Market Size & Forecast
8.3.4.1.1.
By Value
8.3.4.2.
Market Share & Forecast
8.3.4.2.1.
By Product
8.3.4.2.2.
By Game Type
8.3.4.2.3.
By Application
8.3.5. Spain Healthcare
Gamification Market Outlook
8.3.5.1.
Market Size & Forecast
8.3.5.1.1.
By Value
8.3.5.2.
Market Share & Forecast
8.3.5.2.1.
By Product
8.3.5.2.2.
By Game Type
8.3.5.2.3.
By Application
9. North America Healthcare
Gamification Market Outlook
9.1.
Market Size & Forecast
9.1.1. By Value
9.2.
Market Share & Forecast
9.2.1. By Product
9.2.2. By Game Type
9.2.3. By Application
9.2.4. By Country
9.3.
North America: Country Analysis
9.3.1. United States Healthcare
Gamification Market Outlook
9.3.1.1.
Market Size & Forecast
9.3.1.1.1.
By Value
9.3.1.2.
Market Share & Forecast
9.3.1.2.1.
By Product
9.3.1.2.2.
By Game Type
9.3.1.2.3.
By Application
9.3.2. Mexico Healthcare
Gamification Market Outlook
9.3.2.1.
Market Size & Forecast
9.3.2.1.1.
By Value
9.3.2.2.
Market Share & Forecast
9.3.2.2.1.
By Product
9.3.2.2.2.
By Game Type
9.3.2.2.3.
By Application
9.3.3. Canada Healthcare
Gamification Market Outlook
9.3.3.1.
Market Size & Forecast
9.3.3.1.1.
By Value
9.3.3.2.
Market Share & Forecast
9.3.3.2.1.
By Product
9.3.3.2.2.
By Game Type
9.3.3.2.3.
By Application
10. South America Healthcare
Gamification Market Outlook
10.1.
Market Size & Forecast
10.1.1. By Value
10.2.
Market Share & Forecast
10.2.1. By Product
10.2.2. By Game Type
10.2.3. By Application
10.2.4. By Country
10.3.
South America: Country Analysis
10.3.1. Brazil Healthcare
Gamification Market Outlook
10.3.1.1. Market Size & Forecast
10.3.1.1.1.
By Value
10.3.1.2. Market Share & Forecast
10.3.1.2.1.
By Product
10.3.1.2.2.
By Game Type
10.3.1.2.3.
By Application
10.3.2. Argentina Healthcare
Gamification Market Outlook
10.3.2.1. Market Size & Forecast
10.3.2.1.1.
By Value
10.3.2.2. Market Share & Forecast
10.3.2.2.1.
By Product
10.3.2.2.2.
By Game Type
10.3.2.2.3.
By Application
10.3.3. Colombia Healthcare Gamification
Market Outlook
10.3.3.1. Market Size & Forecast
10.3.3.1.1.
By Value
10.3.3.2. Market Share & Forecast
10.3.3.2.1.
By Product
10.3.3.2.2.
By Game Type
10.3.3.2.3.
By Application
11. Middle East and
Africa Healthcare Gamification Market Outlook
11.1.
Market Size & Forecast
11.1.1. By Value
11.2.
Market Share & Forecast
11.2.1. By Product
11.2.2. By Game Type
11.2.3. By Application
11.2.4. By Country
11.3.
MEA: Country Analysis
11.3.1. South Africa
Healthcare Gamification Market Outlook
11.3.1.1. Market Size & Forecast
11.3.1.1.1.
By Value
11.3.1.2. Market Share & Forecast
11.3.1.2.1.
By Product
11.3.1.2.2.
By Game Type
11.3.1.2.3.
By Application
11.3.2. Saudi Arabia Healthcare
Gamification Market Outlook
11.3.2.1. Market Size & Forecast
11.3.2.1.1.
By Value
11.3.2.2. Market Share & Forecast
11.3.2.2.1.
By Product
11.3.2.2.2.
By Game Type
11.3.2.2.3.
By Application
11.3.3. UAE Healthcare
Gamification Market Outlook
11.3.3.1. Market Size & Forecast
11.3.3.1.1.
By Value
11.3.3.2. Market Share & Forecast
11.3.3.2.1.
By Product
11.3.3.2.2.
By Game Type
11.3.3.2.3.
By Application
11.3.4. Kuwait Healthcare Gamification Market Outlook
11.3.4.1. Market Size & Forecast
11.3.4.1.1.
By Value
11.3.4.2. Market Share & Forecast
11.3.4.2.1.
By Product
11.3.4.2.2.
By Game Type
11.3.4.2.3.
By Application
12.
Market Dynamics
12.1.
Drivers
12.2.
Challenges
13.
Market Trends & Developments
14.
Competitive Landscape
14.1.
Welltok Inc.
14.2.
SuperBetter, LLC.
14.3.
Reflexion Health, Inc.
14.4.
Nike Inc.
14.5.
Microsoft Corporation
14.6.
Mango Health Inc.
14.7.
JawBone Inc.
14.8.
FitBit,
Inc.
14.9.
EveryMove, Inc.
14.10.
Ayogo Health, Inc.
15. Strategic Recommendations
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