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Report Description

Report Description

Forecast Period

2027-2031

Market Size (2025)

USD 21.79 Billion

CAGR (2026-2031)

8.14%

Fastest Growing Segment

NoSQL Databases

Largest Market

Asia Pacific

Market Size (2031)

USD 34.85 Billion

Market Overview

The Global Graphics Card Market will grow from USD 21.79 Billion in 2025 to USD 34.85 Billion by 2031 at a 8.14% CAGR. A graphics card, technically defined as a Graphics Processing Unit (GPU), is a specialized electronic circuit designed to manipulate memory and accelerate the creation of images for output to a display device. The market currently experiences robust growth driven fundamentally by the escalating computational requirements of artificial intelligence model training and the expansion of hyperscale data centers which necessitate massive parallel processing capabilities. Furthermore, the inherent hardware demands of professional visualization and scientific computing continue to necessitate higher performance thresholds, serving as a primary structural driver for the industry independent of transient consumer preferences.

However, the sector faces a significant challenge arising from geopolitical trade complexities and supply chain fragmentation which threaten to impede the free flow of critical semiconductor components. These regulatory and logistical hurdles often result in increased manufacturing costs and delayed product availability in key regions. Illustrating the substantial economic scale of this sector, according to the Semiconductor Industry Association, sales of logic products, the specific category encompassing graphics processing units, totaled $212.6 billion in 2024.

Key Market Drivers

The surge in Artificial Intelligence and Machine Learning adoption acts as a primary catalyst for the Global Graphics Card Market, fundamentally altering the industry's revenue composition. This demand stems from the intense computational requirements needed to train Large Language Models and generative AI applications, which rely heavily on the parallel processing architecture inherent to modern GPUs. Enterprises are aggressively scaling infrastructure, transitioning from traditional central processing units to specialized graphics accelerators capable of handling complex matrix operations. Illustrating this dramatic shift in capital allocation, according to NVIDIA, November 2024, in the 'NVIDIA Announces Financial Results for Third Quarter Fiscal 2025', the company reported record Data Center revenue of $30.8 billion, a metric directly indicative of the explosive consumption of AI-ready graphics processors.

Simultaneously, the expansion of the global gaming and eSports ecosystems remains a foundational driver, sustaining demand for high-fidelity consumer hardware. Modern titles increasingly utilize real-time ray tracing and upscaling technologies, necessitating frequent hardware upgrade cycles among enthusiasts to maintain optimal frame rates and visual fidelity. The sheer size of this user base ensures a stable baseline for the industry, distinct from the volatility of enterprise sectors. According to the Entertainment Software Association, July 2024, in the '2024 Essential Facts About the Computer and Video Game Industry', 61% of the United States population plays video games, highlighting the enduring consumer reliance on graphical processing hardware. Furthermore, highlighting the competitive response to these high-performance demands, according to Advanced Micro Devices (AMD), October 2024, in the 'Third Quarter 2024 Financial Results', the company revised its annual data center GPU revenue forecast to exceed $5 billion for 2024, underscoring the broader market momentum.

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Key Market Challenges

Geopolitical trade complexities and supply chain fragmentation currently stand as the most significant hurdle hampering the Global Graphics Card Market. This sector depends heavily on a synchronized global network where semiconductor design, wafer fabrication, and advanced packaging occur across different borders. Emerging trade restrictions and regulatory barriers sever these critical links, impeding the timely flow of raw materials and finished chips. As nations enforce stricter export controls, manufacturers struggle to secure the necessary inventory to maintain production schedules, resulting in unavoidable bottlenecks that restrict the supply of high-performance units essential for industrial workloads.

This logistical volatility introduces unpredictability that directly undermines market growth. When supply chains fracture, manufacturing costs rise due to scarcity, and product availability delays force consumers to defer purchases. The magnitude of commerce at risk is substantial. According to the Semiconductor Industry Association, in the first quarter of 2025, global semiconductor sales totaled $167.7 billion. Such high transaction volumes indicate that even minor trade disruptions cause massive economic friction, preventing the industry from satisfying the intense demand for processing power and effectively limiting total revenue potential.

Key Market Trends

The adoption of GDDR7 high-bandwidth memory standards represents a critical evolution designed to alleviate bandwidth bottlenecks in high-fidelity gaming and local AI workloads. GDDR7 utilizes Pulse-Amplitude Modulation (PAM3) signaling to transmit more data per cycle, significantly increasing throughput without necessitating the prohibitive cost structure of High Bandwidth Memory (HBM) typically reserved for data centers. This standard allows consumer and workstation GPUs to manage larger texture assets and complex neural network weights more efficiently. Highlighting the technical capabilities of this new standard, according to Samsung Electronics, October 2024, in the 'Samsung Develops Industry's First 24Gb GDDR7 DRAM for Next-Generation AI Computing' press release, the company unveiled its new memory modules capable of achieving data transfer speeds of up to 40 gigabits-per-second (Gbps), representing a 25% performance improvement over previous generations.

Simultaneously, the industry is aggressively transitioning from monolithic to multi-chiplet module GPU architectures to circumvent the physical limitations of reticle size and improve silicon yield rates. Manufacturers are disaggregating large dies into smaller, specialized chiplets connected via advanced packaging technologies, allowing for the integration of disparate process nodes within a single package to optimize cost and performance. This structural shift has created an unprecedented reliance on high-precision packaging capacities to assemble these complex logic blocks. Illustrating the supply chain magnitude of this architectural pivot, according to TSMC, October 2024, in the 'Third Quarter 2024 Earnings Conference', the company confirmed that its CoWoS advanced packaging capacity—the critical manufacturing process for assembling high-performance chiplet-based GPUs—is on track to double year-over-year in both 2024 and 2025 to satisfy persistent customer demand.

Segmental Insights

The NoSQL Databases segment is currently positioned as the fastest-growing application category within the Global Graphics Card Market, driven by the critical need for real-time analytics and high-speed data processing. As enterprises increasingly manage vast volumes of unstructured data for artificial intelligence and machine learning workloads, traditional central processing units often face performance bottlenecks. Graphics cards provide the massive parallel processing power necessary to accelerate complex queries and vector searches inherent in NoSQL architectures. This capability allows organizations to achieve sub-second latency on petabyte-scale datasets, fueling a surge in demand for high-performance graphics hardware dedicated to database acceleration.

Regional Insights

Asia Pacific maintains a dominant position in the global graphics card market, primarily due to its robust semiconductor manufacturing ecosystem and integrated supply chain. Nations such as Taiwan, South Korea, and China host major fabrication facilities that produce essential components for graphics processing units. This production capacity is complemented by substantial local demand from the professional gaming sector and the increasing deployment of data centers for artificial intelligence. Continuous investments in technology infrastructure and favorable industrial policies further strengthen the region's status as the primary hub for both graphics hardware production and consumption.

Recent Developments

  • In February 2025, Advanced Micro Devices (AMD) officially launched the Radeon RX 9000 Series graphics cards, utilizing the advanced RDNA 4 architecture. The new series, which included the Radeon RX 9070 XT and RX 9070, was developed to offer enhanced ray tracing performance and superior power efficiency for gamers. The cards were equipped with 16GB of high-speed memory and featured dedicated artificial intelligence accelerators to support next-generation upscaling technologies. A senior executive noted that the launch focused on delivering enthusiast-class performance at competitive price points, with the RX 9070 XT priced at $599 USD.
  • In January 2025, NVIDIA Corporation unveiled its next-generation GeForce RTX 50 Series graphics cards at the Consumer Electronics Show. The lineup, led by the flagship RTX 5090 and the high-end RTX 5080, utilized the company's new Blackwell architecture to deliver substantial gains in performance and energy efficiency. The launch highlighted the integration of GDDR7 memory and advanced neural rendering technologies, such as the latest version of Deep Learning Super Sampling. The company stated that these new graphics processing units were designed to handle demanding artificial intelligence workloads and provide enthusiasts with unparalleled visual fidelity in gaming applications.
  • In December 2024, Intel Corporation launched the Arc B580 desktop graphics card, the first consumer product built on the new Xe2 "Battlemage" architecture. Designed for the mainstream market, the card featured 12GB of GDDR6 video memory and introduced significant improvements in ray tracing capabilities and driver performance compared to the previous generation. The company positioned the product as a competitive mid-range option, aiming to provide a balance of price and performance for 1440p gaming. This release marked a critical step in the company’s strategy to secure a larger share of the discrete graphics card market against established rivals.
  • In August 2024, Intel Corporation expanded its discrete graphics portfolio into the automotive sector with the announcement of the Intel Arc Graphics for Automotive A760A. This new graphics processing unit was engineered to deliver high-fidelity gaming and artificial intelligence-driven cockpit experiences to next-generation vehicles. The solution featured 16GB of graphics memory and supported up to seven high-definition displays, allowing for advanced in-car entertainment and personalized user interactions. A senior executive at the company highlighted that the platform would enable automakers to integrate sophisticated voice recognition and gesture controls, with commercial deployment expected to commence in the subsequent year.

Key Market Players

  • NVIDIA Corporation
  • Advanced Micro Devices, Inc.
  • Matrox Graphics Inc.
  • Intel Corporation
  • Life Technologies Corporation
  • 3Dlabs Inc.
  • EVGA Corporation
  • GalaXy Microsystems Ltd.
  • Zotac Technology Limited
  • VIA Technologies Inc.

By Database Type

By Use Case

By Region

  • Relational Databases
  • NoSQL Databases
  • Gaming
  • Content Creation
  • 3D Rendering and Modeling
  • Machine Learning and AI
  • Cryptocurrency Mining
  • North America
  • Europe
  • Asia Pacific
  • South America
  • Middle East & Africa

Report Scope:

In this report, the Global Graphics Card Market has been segmented into the following categories, in addition to the industry trends which have also been detailed below:

  • Graphics Card Market, By Database Type:
  • Relational Databases
  • NoSQL Databases
  • Graphics Card Market, By Use Case:
  • Gaming
  • Content Creation
  • 3D Rendering and Modeling
  • Machine Learning and AI
  • Cryptocurrency Mining
  • Graphics Card Market, By Region:
  • North America
    • United States
    • Canada
    • Mexico
  • Europe
    • France
    • United Kingdom
    • Italy
    • Germany
    • Spain
  • Asia Pacific
    • China
    • India
    • Japan
    • Australia
    • South Korea
  • South America
    • Brazil
    • Argentina
    • Colombia
  • Middle East & Africa
    • South Africa
    • Saudi Arabia
    • UAE

Competitive Landscape

Company Profiles: Detailed analysis of the major companies present in the Global Graphics Card Market.

Available Customizations:

Global Graphics Card Market report with the given market data, TechSci Research offers customizations according to a company's specific needs. The following customization options are available for the report:

Company Information

  • Detailed analysis and profiling of additional market players (up to five).

Global Graphics Card Market is an upcoming report to be released soon. If you wish an early delivery of this report or want to confirm the date of release, please contact us at [email protected]

Table of content

Table of content

1.    Product Overview

1.1.  Market Definition

1.2.  Scope of the Market

1.2.1.  Markets Covered

1.2.2.  Years Considered for Study

1.2.3.  Key Market Segmentations

2.    Research Methodology

2.1.  Objective of the Study

2.2.  Baseline Methodology

2.3.  Key Industry Partners

2.4.  Major Association and Secondary Sources

2.5.  Forecasting Methodology

2.6.  Data Triangulation & Validation

2.7.  Assumptions and Limitations

3.    Executive Summary

3.1.  Overview of the Market

3.2.  Overview of Key Market Segmentations

3.3.  Overview of Key Market Players

3.4.  Overview of Key Regions/Countries

3.5.  Overview of Market Drivers, Challenges, Trends

4.    Voice of Customer

5.    Global Graphics Card Market Outlook

5.1.  Market Size & Forecast

5.1.1.  By Value

5.2.  Market Share & Forecast

5.2.1.  By Database Type (Relational Databases, NoSQL Databases)

5.2.2.  By Use Case (Gaming, Content Creation, 3D Rendering and Modeling, Machine Learning and AI, Cryptocurrency Mining)

5.2.3.  By Region

5.2.4.  By Company (2025)

5.3.  Market Map

6.    North America Graphics Card Market Outlook

6.1.  Market Size & Forecast

6.1.1.  By Value

6.2.  Market Share & Forecast

6.2.1.  By Database Type

6.2.2.  By Use Case

6.2.3.  By Country

6.3.    North America: Country Analysis

6.3.1.    United States Graphics Card Market Outlook

6.3.1.1.  Market Size & Forecast

6.3.1.1.1.  By Value

6.3.1.2.  Market Share & Forecast

6.3.1.2.1.  By Database Type

6.3.1.2.2.  By Use Case

6.3.2.    Canada Graphics Card Market Outlook

6.3.2.1.  Market Size & Forecast

6.3.2.1.1.  By Value

6.3.2.2.  Market Share & Forecast

6.3.2.2.1.  By Database Type

6.3.2.2.2.  By Use Case

6.3.3.    Mexico Graphics Card Market Outlook

6.3.3.1.  Market Size & Forecast

6.3.3.1.1.  By Value

6.3.3.2.  Market Share & Forecast

6.3.3.2.1.  By Database Type

6.3.3.2.2.  By Use Case

7.    Europe Graphics Card Market Outlook

7.1.  Market Size & Forecast

7.1.1.  By Value

7.2.  Market Share & Forecast

7.2.1.  By Database Type

7.2.2.  By Use Case

7.2.3.  By Country

7.3.    Europe: Country Analysis

7.3.1.    Germany Graphics Card Market Outlook

7.3.1.1.  Market Size & Forecast

7.3.1.1.1.  By Value

7.3.1.2.  Market Share & Forecast

7.3.1.2.1.  By Database Type

7.3.1.2.2.  By Use Case

7.3.2.    France Graphics Card Market Outlook

7.3.2.1.  Market Size & Forecast

7.3.2.1.1.  By Value

7.3.2.2.  Market Share & Forecast

7.3.2.2.1.  By Database Type

7.3.2.2.2.  By Use Case

7.3.3.    United Kingdom Graphics Card Market Outlook

7.3.3.1.  Market Size & Forecast

7.3.3.1.1.  By Value

7.3.3.2.  Market Share & Forecast

7.3.3.2.1.  By Database Type

7.3.3.2.2.  By Use Case

7.3.4.    Italy Graphics Card Market Outlook

7.3.4.1.  Market Size & Forecast

7.3.4.1.1.  By Value

7.3.4.2.  Market Share & Forecast

7.3.4.2.1.  By Database Type

7.3.4.2.2.  By Use Case

7.3.5.    Spain Graphics Card Market Outlook

7.3.5.1.  Market Size & Forecast

7.3.5.1.1.  By Value

7.3.5.2.  Market Share & Forecast

7.3.5.2.1.  By Database Type

7.3.5.2.2.  By Use Case

8.    Asia Pacific Graphics Card Market Outlook

8.1.  Market Size & Forecast

8.1.1.  By Value

8.2.  Market Share & Forecast

8.2.1.  By Database Type

8.2.2.  By Use Case

8.2.3.  By Country

8.3.    Asia Pacific: Country Analysis

8.3.1.    China Graphics Card Market Outlook

8.3.1.1.  Market Size & Forecast

8.3.1.1.1.  By Value

8.3.1.2.  Market Share & Forecast

8.3.1.2.1.  By Database Type

8.3.1.2.2.  By Use Case

8.3.2.    India Graphics Card Market Outlook

8.3.2.1.  Market Size & Forecast

8.3.2.1.1.  By Value

8.3.2.2.  Market Share & Forecast

8.3.2.2.1.  By Database Type

8.3.2.2.2.  By Use Case

8.3.3.    Japan Graphics Card Market Outlook

8.3.3.1.  Market Size & Forecast

8.3.3.1.1.  By Value

8.3.3.2.  Market Share & Forecast

8.3.3.2.1.  By Database Type

8.3.3.2.2.  By Use Case

8.3.4.    South Korea Graphics Card Market Outlook

8.3.4.1.  Market Size & Forecast

8.3.4.1.1.  By Value

8.3.4.2.  Market Share & Forecast

8.3.4.2.1.  By Database Type

8.3.4.2.2.  By Use Case

8.3.5.    Australia Graphics Card Market Outlook

8.3.5.1.  Market Size & Forecast

8.3.5.1.1.  By Value

8.3.5.2.  Market Share & Forecast

8.3.5.2.1.  By Database Type

8.3.5.2.2.  By Use Case

9.    Middle East & Africa Graphics Card Market Outlook

9.1.  Market Size & Forecast

9.1.1.  By Value

9.2.  Market Share & Forecast

9.2.1.  By Database Type

9.2.2.  By Use Case

9.2.3.  By Country

9.3.    Middle East & Africa: Country Analysis

9.3.1.    Saudi Arabia Graphics Card Market Outlook

9.3.1.1.  Market Size & Forecast

9.3.1.1.1.  By Value

9.3.1.2.  Market Share & Forecast

9.3.1.2.1.  By Database Type

9.3.1.2.2.  By Use Case

9.3.2.    UAE Graphics Card Market Outlook

9.3.2.1.  Market Size & Forecast

9.3.2.1.1.  By Value

9.3.2.2.  Market Share & Forecast

9.3.2.2.1.  By Database Type

9.3.2.2.2.  By Use Case

9.3.3.    South Africa Graphics Card Market Outlook

9.3.3.1.  Market Size & Forecast

9.3.3.1.1.  By Value

9.3.3.2.  Market Share & Forecast

9.3.3.2.1.  By Database Type

9.3.3.2.2.  By Use Case

10.    South America Graphics Card Market Outlook

10.1.  Market Size & Forecast

10.1.1.  By Value

10.2.  Market Share & Forecast

10.2.1.  By Database Type

10.2.2.  By Use Case

10.2.3.  By Country

10.3.    South America: Country Analysis

10.3.1.    Brazil Graphics Card Market Outlook

10.3.1.1.  Market Size & Forecast

10.3.1.1.1.  By Value

10.3.1.2.  Market Share & Forecast

10.3.1.2.1.  By Database Type

10.3.1.2.2.  By Use Case

10.3.2.    Colombia Graphics Card Market Outlook

10.3.2.1.  Market Size & Forecast

10.3.2.1.1.  By Value

10.3.2.2.  Market Share & Forecast

10.3.2.2.1.  By Database Type

10.3.2.2.2.  By Use Case

10.3.3.    Argentina Graphics Card Market Outlook

10.3.3.1.  Market Size & Forecast

10.3.3.1.1.  By Value

10.3.3.2.  Market Share & Forecast

10.3.3.2.1.  By Database Type

10.3.3.2.2.  By Use Case

11.    Market Dynamics

11.1.  Drivers

11.2.  Challenges

12.    Market Trends & Developments

12.1.  Merger & Acquisition (If Any)

12.2.  Product Launches (If Any)

12.3.  Recent Developments

13.    Global Graphics Card Market: SWOT Analysis

14.    Porter's Five Forces Analysis

14.1.  Competition in the Industry

14.2.  Potential of New Entrants

14.3.  Power of Suppliers

14.4.  Power of Customers

14.5.  Threat of Substitute Products

15.    Competitive Landscape

15.1.  NVIDIA Corporation

15.1.1.  Business Overview

15.1.2.  Products & Services

15.1.3.  Recent Developments

15.1.4.  Key Personnel

15.1.5.  SWOT Analysis

15.2.  Advanced Micro Devices, Inc.

15.3.  Matrox Graphics Inc.

15.4.  Intel Corporation

15.5.  Life Technologies Corporation

15.6.  3Dlabs Inc.

15.7.  EVGA Corporation

15.8.  GalaXy Microsystems Ltd.

15.9.  Zotac Technology Limited

15.10.  VIA Technologies Inc.

16.    Strategic Recommendations

17.    About Us & Disclaimer

Figures and Tables

Frequently asked questions

Frequently asked questions

The market size of the Global Graphics Card Market was estimated to be USD 21.79 Billion in 2025.

Asia Pacific is the dominating region in the Global Graphics Card Market.

NoSQL Databases segment is the fastest growing segment in the Global Graphics Card Market.

The Global Graphics Card Market is expected to grow at 8.14% between 2026 to 2031.

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