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Report Description

Report Description

Forecast Period

2027-2031

Market Size (2025)

USD 227.85 Billion

CAGR (2026-2031)

11.54%

Fastest Growing Segment

Personal Computers (PC)

Largest Market

North America

Market Size (2031)

USD 438.77 Billion

Market Overview

The Global Digital Video Content Market will grow from USD 227.85 Billion in 2025 to USD 438.77 Billion by 2031 at a 11.54% CAGR. The Global Digital Video Content Market involves the distribution and consumption of visual media via the internet, comprising streaming services, video on demand platforms, and downloadable entertainment files. The primary drivers supporting this market include the extensive global penetration of high speed internet and the widespread adoption of smartphones, which enable seamless access to content. Additionally, a fundamental shift in consumer behavior toward flexible and personalized viewing schedules has significantly fueled the demand for non linear media consumption, providing a strong foundation for sustained sector growth.

Despite this upward trajectory, the market faces a substantial challenge regarding audience measurement and platform fragmentation, which complicates the ability of advertisers to effectively track return on investment. According to the Interactive Advertising Bureau, in 2024, digital video advertising revenue increased by 19.2 percent to reach 62.1 billion dollars. While this figure demonstrates the immense financial scale of the sector, the lack of unified cross platform measurement standards remains a significant hurdle that could impede broader monetization efforts for industry stakeholders.

Key Market Drivers

The accelerated consumer shift from linear television to OTT streaming platforms is a primary engine for industry expansion, fundamentally changing how audiences access entertainment. Viewers are increasingly bypassing traditional broadcast schedules to engage with on-demand libraries that offer greater flexibility and personalized viewing options. This migration has forced legacy media conglomerates to pivot aggressively toward digital-first distribution models to recapture audience attention and offset declines in cable viewership. According to Comcast Corporation, October 2024, in the '3rd Quarter 2024 Results', paid subscribers for the Peacock streaming service increased by 29 percent year-over-year to 36 million. This substantial growth in subscriber bases highlights the critical importance of direct-to-consumer platforms in the modern media landscape.

Simultaneously, the increasing penetration of smartphones and connected smart devices has democratized access to high-definition video content. Enhanced by robust 5G infrastructure, mobile devices have become the dominant medium for consuming short-form clips and social video, prompting advertisers to reallocate budgets toward mobile-optimized formats. According to Ericsson, June 2024, in the 'Ericsson Mobility Report', video traffic accounted for 73 percent of all mobile data traffic at the end of 2023. This volume of consumption underpins the financial vitality of the sector, as major platforms monetize this engagement through sophisticated advertising models. According to Alphabet Inc., October 2024, in the 'Third Quarter 2024 Results', YouTube advertising revenues were 8.92 billion dollars, reflecting the immense value generated by this digital ecosystem.

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Key Market Challenges

The issue of audience measurement and platform fragmentation presents a significant barrier to the optimization of the Global Digital Video Content Market. As viewers distribute their attention across a multitude of streaming services, apps, and devices, advertisers struggle to obtain a unified view of campaign performance. This lack of transparency regarding reach and frequency means that marketing budgets may be allocated inefficiently, causing potential investors to exercise caution. When stakeholders cannot accurately verify engagement metrics across different channels, the overall value of digital inventory becomes difficult to assess, leading to a hesitation in spending on unverified placements.

This uncertainty directly impacts revenue potential in specific high-demand segments where fragmentation is particularly acute. According to the Interactive Advertising Bureau, in 2024, Connected TV advertising spend is projected to grow by 12 percent to reach 22.7 billion dollars. While this indicates expansion, the absence of standardized measurement across these disparate environments prevents the sector from realizing its maximum financial capacity, as brands limit their exposure to platforms that cannot guarantee verifiable return on investment.

Key Market Trends

The Shift Toward Hybrid Video on Demand (HVOD) and Ad-Supported Models represents a critical evolution in monetization strategies as streaming services seek to diversify revenue beyond pure subscription fees. Platforms are increasingly implementing ad-supported tiers to attract cost-conscious viewers and reduce churn in a saturated market, effectively altering the unit economics of the sector. This strategic pivot allows content providers to tap into substantial advertising budgets while maintaining subscriber growth momentum, addressing the challenge of reaching price-sensitive audiences. According to Kidscreen, November 2024, in the 'Netflix's ad tier hits 70 million monthly active users' article, the platform's ad-supported subscription tier reached 70 million monthly active users globally, demonstrating the rapid consumer acceptance of this hybrid model.

Simultaneously, the Adoption of Generative AI for Automated Content Production is reshaping the operational landscape by streamlining workflows and democratizing high-quality video creation. Creative professionals are increasingly integrating artificial intelligence tools to automate repetitive tasks, such as editing and visual effects, thereby accelerating production timelines and reducing overall costs. This technological integration enables creators to focus on higher-level storytelling while mitigating the resource constraints traditionally associated with premium video production. According to Adobe, October 2024, in the 'AI and the Creative Frontier Study', 90 percent of surveyed creators stated that generative AI tools help them save time and money by relieving them of menial tasks and supporting their brainstorming processes.

Segmental Insights

Market research identifies the Personal Computers (PC) segment as the fastest-growing category within the Global Digital Video Content Market. This accelerated expansion is primarily driven by the increasing necessity for high-performance hardware capable of supporting professional content creation, video editing, and immersive gaming, which mobile devices often cannot efficiently handle. Furthermore, the sustained global adoption of remote work and online learning models has significantly broadened PC ownership and usage. Consequently, consumers are increasingly relying on the superior processing power and larger display capabilities of personal computers to access and manage high-definition digital media.

Regional Insights

North America holds a leading position in the global digital video content market, driven by the extensive adoption of over-the-top streaming services and high consumer demand for on-demand entertainment. The region benefits from robust telecommunications infrastructure that supports consistent high-quality video transmission. Furthermore, significant investments in original content production by major industry players reinforce this market dominance. The regulatory environment, overseen by institutions such as the Federal Communications Commission, facilitates fair internet access and stable distribution networks. These factors collectively establish a strong ecosystem that sustains North America as the primary hub for digital video consumption.

Recent Developments

  • In September 2024, YouTube unveiled a suite of new creator tools during its annual "Made on YouTube" event, including the integration of the Veo generative AI video model into YouTube Shorts. This new product feature enables creators to generate high-quality AI video backgrounds and standalone six-second clips, significantly expanding the creative possibilities for short-form digital video content. The platform also introduced "Communities," a dedicated space for deeper engagement between creators and fans, and "Hype," a promotional feature designed to boost the visibility of emerging channels. These developments reflect the platform's strategy to leverage advanced technology to support content creation and maintain dominance in the evolving digital video ecosystem.
  • In March 2024, The Walt Disney Company officially launched the fully integrated "Hulu on Disney+" experience for bundle subscribers in the United States. This significant product update consolidated Hulu’s extensive general entertainment library directly into the Disney+ application, allowing users to stream content from both services without switching between apps. By creating a unified "one-app" experience, the media conglomerate aimed to increase user engagement and reduce subscriber churn in the saturated global digital video content market. The launch followed a beta testing period and introduced enhanced personalization algorithms to recommend relevant content from the combined libraries to distinct audience segments.
  • In February 2024, OpenAI introduced Sora, a breakthrough generative artificial intelligence model capable of creating high-definition videos from text instructions. This research advancement allows for the generation of video clips up to one minute long while maintaining visual quality and adherence to user prompts, featuring complex scenes with multiple characters and specific motions. Although the company initially limited access to a select group of visual artists and safety testers, the technology signaled a disruptive shift for the digital video content market by democratizing high-end video production capabilities. This innovation highlights the rapid evolution of AI tools designed to streamline and enhance the creative workflows of digital content producers worldwide.
  • In January 2024, Netflix and TKO Group Holdings announced a transformative partnership to bring WWE’s flagship weekly program, Raw, exclusively to the streaming service beginning in 2025. This deal, reportedly valued at over $5 billion for a ten-year period, represents a major strategic shift in the global digital video content market as premium live sports entertainment moves from linear television to a direct-to-consumer digital platform. The collaboration grants the streaming giant exclusive rights in the United States, Canada, the United Kingdom, and Latin America, along with global rights for other weekly shows and premium live events. The agreement underscores the increasing value of live programming in retaining subscribers within the competitive streaming landscape.

Key Market Players

  • Netflix Inc.
  • Alphabet Inc.
  • Amazon.com, Inc.
  • The Walt Disney Company
  • Tencent Holdings Ltd.
  • Apple Inc.
  • Bilibili Inc.
  • Brightcove Inc.
  • Akamai Technologies Inc.
  • Vimeo Inc

By Business Model

By Device

By Region

  • Subscription
  • Advertising
  • Download-to-Own (DTO)
  • and Others
  • Laptop
  • Personal Computers (PC)
  • Mobile
  • and Others
  • North America
  • Europe
  • Asia Pacific
  • South America
  • Middle East & Africa

Report Scope:

In this report, the Global Digital Video Content Market has been segmented into the following categories, in addition to the industry trends which have also been detailed below:

  • Digital Video Content Market, By Business Model:
  • Subscription
  • Advertising
  • Download-to-Own (DTO)
  • and Others
  • Digital Video Content Market, By Device:
  • Laptop
  • Personal Computers (PC)
  • Mobile
  • and Others
  • Digital Video Content Market, By Region:
  • North America
    • United States
    • Canada
    • Mexico
  • Europe
    • France
    • United Kingdom
    • Italy
    • Germany
    • Spain
  • Asia Pacific
    • China
    • India
    • Japan
    • Australia
    • South Korea
  • South America
    • Brazil
    • Argentina
    • Colombia
  • Middle East & Africa
    • South Africa
    • Saudi Arabia
    • UAE

Competitive Landscape

Company Profiles: Detailed analysis of the major companies present in the Global Digital Video Content Market.

Available Customizations:

Global Digital Video Content Market report with the given market data, TechSci Research offers customizations according to a company's specific needs. The following customization options are available for the report:

Company Information

  • Detailed analysis and profiling of additional market players (up to five).

Global Digital Video Content Market is an upcoming report to be released soon. If you wish an early delivery of this report or want to confirm the date of release, please contact us at [email protected]

Table of content

Table of content

1.    Product Overview

1.1.  Market Definition

1.2.  Scope of the Market

1.2.1.  Markets Covered

1.2.2.  Years Considered for Study

1.2.3.  Key Market Segmentations

2.    Research Methodology

2.1.  Objective of the Study

2.2.  Baseline Methodology

2.3.  Key Industry Partners

2.4.  Major Association and Secondary Sources

2.5.  Forecasting Methodology

2.6.  Data Triangulation & Validation

2.7.  Assumptions and Limitations

3.    Executive Summary

3.1.  Overview of the Market

3.2.  Overview of Key Market Segmentations

3.3.  Overview of Key Market Players

3.4.  Overview of Key Regions/Countries

3.5.  Overview of Market Drivers, Challenges, Trends

4.    Voice of Customer

5.    Global Digital Video Content Market Outlook

5.1.  Market Size & Forecast

5.1.1.  By Value

5.2.  Market Share & Forecast

5.2.1.  By Business Model (Subscription, Advertising, Download-to-Own (DTO), and Others)

5.2.2.  By Device (Laptop, Personal Computers (PC), Mobile, and Others)

5.2.3.  By Region

5.2.4.  By Company (2025)

5.3.  Market Map

6.    North America Digital Video Content Market Outlook

6.1.  Market Size & Forecast

6.1.1.  By Value

6.2.  Market Share & Forecast

6.2.1.  By Business Model

6.2.2.  By Device

6.2.3.  By Country

6.3.    North America: Country Analysis

6.3.1.    United States Digital Video Content Market Outlook

6.3.1.1.  Market Size & Forecast

6.3.1.1.1.  By Value

6.3.1.2.  Market Share & Forecast

6.3.1.2.1.  By Business Model

6.3.1.2.2.  By Device

6.3.2.    Canada Digital Video Content Market Outlook

6.3.2.1.  Market Size & Forecast

6.3.2.1.1.  By Value

6.3.2.2.  Market Share & Forecast

6.3.2.2.1.  By Business Model

6.3.2.2.2.  By Device

6.3.3.    Mexico Digital Video Content Market Outlook

6.3.3.1.  Market Size & Forecast

6.3.3.1.1.  By Value

6.3.3.2.  Market Share & Forecast

6.3.3.2.1.  By Business Model

6.3.3.2.2.  By Device

7.    Europe Digital Video Content Market Outlook

7.1.  Market Size & Forecast

7.1.1.  By Value

7.2.  Market Share & Forecast

7.2.1.  By Business Model

7.2.2.  By Device

7.2.3.  By Country

7.3.    Europe: Country Analysis

7.3.1.    Germany Digital Video Content Market Outlook

7.3.1.1.  Market Size & Forecast

7.3.1.1.1.  By Value

7.3.1.2.  Market Share & Forecast

7.3.1.2.1.  By Business Model

7.3.1.2.2.  By Device

7.3.2.    France Digital Video Content Market Outlook

7.3.2.1.  Market Size & Forecast

7.3.2.1.1.  By Value

7.3.2.2.  Market Share & Forecast

7.3.2.2.1.  By Business Model

7.3.2.2.2.  By Device

7.3.3.    United Kingdom Digital Video Content Market Outlook

7.3.3.1.  Market Size & Forecast

7.3.3.1.1.  By Value

7.3.3.2.  Market Share & Forecast

7.3.3.2.1.  By Business Model

7.3.3.2.2.  By Device

7.3.4.    Italy Digital Video Content Market Outlook

7.3.4.1.  Market Size & Forecast

7.3.4.1.1.  By Value

7.3.4.2.  Market Share & Forecast

7.3.4.2.1.  By Business Model

7.3.4.2.2.  By Device

7.3.5.    Spain Digital Video Content Market Outlook

7.3.5.1.  Market Size & Forecast

7.3.5.1.1.  By Value

7.3.5.2.  Market Share & Forecast

7.3.5.2.1.  By Business Model

7.3.5.2.2.  By Device

8.    Asia Pacific Digital Video Content Market Outlook

8.1.  Market Size & Forecast

8.1.1.  By Value

8.2.  Market Share & Forecast

8.2.1.  By Business Model

8.2.2.  By Device

8.2.3.  By Country

8.3.    Asia Pacific: Country Analysis

8.3.1.    China Digital Video Content Market Outlook

8.3.1.1.  Market Size & Forecast

8.3.1.1.1.  By Value

8.3.1.2.  Market Share & Forecast

8.3.1.2.1.  By Business Model

8.3.1.2.2.  By Device

8.3.2.    India Digital Video Content Market Outlook

8.3.2.1.  Market Size & Forecast

8.3.2.1.1.  By Value

8.3.2.2.  Market Share & Forecast

8.3.2.2.1.  By Business Model

8.3.2.2.2.  By Device

8.3.3.    Japan Digital Video Content Market Outlook

8.3.3.1.  Market Size & Forecast

8.3.3.1.1.  By Value

8.3.3.2.  Market Share & Forecast

8.3.3.2.1.  By Business Model

8.3.3.2.2.  By Device

8.3.4.    South Korea Digital Video Content Market Outlook

8.3.4.1.  Market Size & Forecast

8.3.4.1.1.  By Value

8.3.4.2.  Market Share & Forecast

8.3.4.2.1.  By Business Model

8.3.4.2.2.  By Device

8.3.5.    Australia Digital Video Content Market Outlook

8.3.5.1.  Market Size & Forecast

8.3.5.1.1.  By Value

8.3.5.2.  Market Share & Forecast

8.3.5.2.1.  By Business Model

8.3.5.2.2.  By Device

9.    Middle East & Africa Digital Video Content Market Outlook

9.1.  Market Size & Forecast

9.1.1.  By Value

9.2.  Market Share & Forecast

9.2.1.  By Business Model

9.2.2.  By Device

9.2.3.  By Country

9.3.    Middle East & Africa: Country Analysis

9.3.1.    Saudi Arabia Digital Video Content Market Outlook

9.3.1.1.  Market Size & Forecast

9.3.1.1.1.  By Value

9.3.1.2.  Market Share & Forecast

9.3.1.2.1.  By Business Model

9.3.1.2.2.  By Device

9.3.2.    UAE Digital Video Content Market Outlook

9.3.2.1.  Market Size & Forecast

9.3.2.1.1.  By Value

9.3.2.2.  Market Share & Forecast

9.3.2.2.1.  By Business Model

9.3.2.2.2.  By Device

9.3.3.    South Africa Digital Video Content Market Outlook

9.3.3.1.  Market Size & Forecast

9.3.3.1.1.  By Value

9.3.3.2.  Market Share & Forecast

9.3.3.2.1.  By Business Model

9.3.3.2.2.  By Device

10.    South America Digital Video Content Market Outlook

10.1.  Market Size & Forecast

10.1.1.  By Value

10.2.  Market Share & Forecast

10.2.1.  By Business Model

10.2.2.  By Device

10.2.3.  By Country

10.3.    South America: Country Analysis

10.3.1.    Brazil Digital Video Content Market Outlook

10.3.1.1.  Market Size & Forecast

10.3.1.1.1.  By Value

10.3.1.2.  Market Share & Forecast

10.3.1.2.1.  By Business Model

10.3.1.2.2.  By Device

10.3.2.    Colombia Digital Video Content Market Outlook

10.3.2.1.  Market Size & Forecast

10.3.2.1.1.  By Value

10.3.2.2.  Market Share & Forecast

10.3.2.2.1.  By Business Model

10.3.2.2.2.  By Device

10.3.3.    Argentina Digital Video Content Market Outlook

10.3.3.1.  Market Size & Forecast

10.3.3.1.1.  By Value

10.3.3.2.  Market Share & Forecast

10.3.3.2.1.  By Business Model

10.3.3.2.2.  By Device

11.    Market Dynamics

11.1.  Drivers

11.2.  Challenges

12.    Market Trends & Developments

12.1.  Merger & Acquisition (If Any)

12.2.  Product Launches (If Any)

12.3.  Recent Developments

13.    Global Digital Video Content Market: SWOT Analysis

14.    Porter's Five Forces Analysis

14.1.  Competition in the Industry

14.2.  Potential of New Entrants

14.3.  Power of Suppliers

14.4.  Power of Customers

14.5.  Threat of Substitute Products

15.    Competitive Landscape

15.1.  Netflix Inc.

15.1.1.  Business Overview

15.1.2.  Products & Services

15.1.3.  Recent Developments

15.1.4.  Key Personnel

15.1.5.  SWOT Analysis

15.2.  Alphabet Inc.

15.3.  Amazon.com, Inc.

15.4.  The Walt Disney Company

15.5.  Tencent Holdings Ltd.

15.6.  Apple Inc.

15.7.  Bilibili Inc.

15.8.  Brightcove Inc.

15.9.  Akamai Technologies Inc.

15.10.  Vimeo Inc

16.    Strategic Recommendations

17.    About Us & Disclaimer

Figures and Tables

Frequently asked questions

Frequently asked questions

The market size of the Global Digital Video Content Market was estimated to be USD 227.85 Billion in 2025.

North America is the dominating region in the Global Digital Video Content Market.

Personal Computers (PC) segment is the fastest growing segment in the Global Digital Video Content Market.

The Global Digital Video Content Market is expected to grow at 11.54% between 2026 to 2031.

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