Report Description


Forecast Period

2024-2028

Market Size (2022)

USD 44.8 Billion

CAGR (2023-2028)

18.9 %

Fastest Growing Segment

Sports Clubs

Largest Market

North America



Market Overview

Global Sports Technology Market was valued at USD 44.8 Billion in 2022 and is anticipated to project robust growth in the forecast period with a CAGR of 18.9 %through 2028. The growth can be attributed to the increasing need for technology-based services in the sports arena driven by a strong emphasis on the involvement of audience and entertainment activities and the digital transformation of arenas/stadiums. The sports technology market has witnessed developments in recent times owing to increased investments by numerous organizations in adopting the latest technologies for tracking players' performance and engaging fans. For instance, in February 2023, STATS LLC extended its collaboration with United Soccer League. Through this initiative, the company is offering Opta services to fan-facing platforms, on-field performance, and broadcasting tools of USL.

The market growth is also influenced by the adoption of artificial intelligence, which helps in keeping track of players' health, fitness, and safety. An AI integrated into wearable devices such as watches and heart rate monitors to track the players' whereabouts off the field and ensure player safety during workouts. For instance, in the National Association for Stock Car Auto Racing, LLC (NASCAR), deep learning is used for recognizing the patterns in data and can be used in several commercial applications ranging from voice recognition to computer vision.

Key Market Drivers

Market CAGR for sports technology is being driven by the rising adoption of emerging technologies. The rising adoption of the latest appearing technologies with data analytics, artificial intelligence (AI), and machine learning (ML) throughout the different sporting leagues and events is anticipated to fuel the sports technology market. The digital transformation of sports arenas for team management viewership engagement demands technology-driven decision-making in sports. The rising number of sports leagues across the globe is creating more chances for infrastructural development and the adoption of advanced technology services.

The sports technology market is experiencing a transition due to the increasing investments by numerous players in adopting cutting-edge technologies for monitoring the health of players and stats performance when engaging viewers. The sports technology market is growing due to the growing investment in ticket sales, event marketing, and operations. The effective monitoring of sports by their management teams is enhanced with the digitization and adoption of AI. The new and improved technologies adopted by the professional-level sports leagues include smart stadiums, data analytics, and performance-tracking wearables. The emerging technologies and analytical tools are adopted by the league team owners to improve the performance of the players and increase viable business opportunities. There are various benefits, like profitability for organizers, investors, and team owners, due to the transformation into a franchise model.The sports event organizers investing in digital technologies have resulted in the creation of unforgettable game-viewing experiences on digital devices and in the stadiums. Technologies such as high-density Wi-Fi, location-based service, digital kiosks, 360-degree ultra-high-definition cameras, and digital signage are being mounted and instrumented by the stadium owners to improve the spectator experience in the stadiums.

AR and VR are being included in different stadiums to improve the experience for fans and players, increase interactive advertising, improve sports broadcasting, etc. Thus, driving the Sports Technology market revenue. There are multiple software, hardware, and network elements that are integrated by the sports technologies and can be complex to configure sometimes. Furthermore, these systems are not able to integrate with new-generation smart devices because of protocol issues. Hence outdated and traditional systems are not capable of communicating efficiently with technologically advanced systems.




 

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Key Market Challenges

The global sports market is a multibillion-dollar industry that impacts people's lives on various levels. It encompasses a wide array of sports, each with its own set of fans, athletes, and institutions. Some of the most popular sports in the world include soccer, basketball, cricket, and tennis, which have fan bases that transcend national borders. Additionally, there is a growing interest in emerging sports like esports, which involve competitive video gaming, and niche sports like ultimate frisbee and parkour.

At the professional level, sports leagues and teams are major players in the global sports market. For example, the National Football League (NFL) in the United States, the English Premier League in soccer, and the National Basketball Association (NBA) are among the most prominent and financially successful sports organizations. These leagues generate revenue from ticket sales, broadcasting rights, merchandise, and sponsorships, making them economic powerhouses.

Moreover, the sports market encompasses a vast ecosystem of ancillary industries. Sportswear and equipment manufacturers, like Nike and Adidas, profit from athletes and teams promoting their products. The sports media industry, including television networks and digital platforms, broadcasts games and related content, attracting advertisers and subscribers. Additionally, the construction and maintenance of sports facilities, from stadiums to golf courses, contribute to the market's economic vitality.

Challenges Facing the Global Sports Market

The global sports market faces numerous challenges that can be grouped into several categories, including economic, social, and technological challenges.

Economic Challenges:

Financial Sustainability: Maintaining the financial health of sports organizations can be challenging. Player salaries, stadium maintenance, and operating costs can strain budgets, especially for smaller teams or in less popular sports.

Revenue Inequality: In many sports, there is a significant revenue gap between the top-tier organizations and smaller ones. This imbalance can hinder competitiveness and limit the growth potential of less affluent teams.

Fan Engagement: While sports remain a significant part of popular culture, attracting and retaining fans in the digital age can be difficult. Changing consumer behaviors and entertainment options make it challenging for sports to maintain their viewership.

Social Challenges:

Inclusivity and Diversity: The sports industry is under scrutiny for its lack of diversity and inclusion. Addressing issues of race, gender, and other forms of discrimination is essential to promoting a more equitable and welcoming sports environment.

Health and Safety: Concerns about the physical and mental health of athletes are growing. Concussions, injuries, and the long-term effects of competitive sports are subjects of intense debate and regulation.

Sportsmanship and Fair Play: The integrity of sports is at risk from issues like doping, match-fixing, and unsportsmanlike conduct. Ensuring fair competition is an ongoing challenge.

Technological Challenges:

Media Landscape: The way people consume sports is evolving rapidly. Traditional broadcast models are being disrupted by streaming services and digital platforms. The challenge is to adapt to these changes and monetize new forms of distribution effectively.

Data and Analytics: The sports industry is increasingly reliant on data and analytics for performance improvement, injury prevention, and fan engagement. Managing and securing this data presents both opportunities and challenges.

Esports Growth: The rise of esports has presented both a challenge and an opportunity for traditional sports. Esports have gained a significant following, and sports organizations need to decide how to engage with this new form of competition.

The Future of the Global Sports Market

Despite these challenges, the global sports market holds considerable potential for growth and innovation. Here are some key considerations for the future of the industry:

Digital Transformation: Embracing digital technology and data analytics will be crucial for the future of sports. It enables better fan engagement, player performance improvement, and the development of new revenue streams.

Inclusivity and Diversity: Addressing social challenges is essential to maintaining and expanding the fan base. Promoting diversity, equality, and inclusivity can attract new audiences and players.

Health and Safety: The industry should continue to prioritize athlete safety. This includes research into injury prevention, mental health support, and minimizing the long-term health risks of high-impact sports. Sports organizations can tap into the global market by expanding their reach and seeking new fans and revenue streams outside their traditional markets.

Sustainability: Many sports organizations are beginning to address their environmental impact, considering sustainable practices in stadium construction, transportation, and waste management. Fan Engagement: The industry should continue to invest in innovative ways to engage fans, such as virtual reality experiences, interactive apps, and personalized content.

In conclusion, the global sports market is a multifaceted and ever-evolving industry that faces a range of challenges across economic, social, and technological dimensions. These challenges are balanced by significant opportunities for growth and innovation, including digital transformation, inclusivity, and sustainability. As the industry adapts to changing consumer behaviors and technological advancements, it has the potential to continue captivating and uniting audiences around the world, making sports a powerful force in global culture and economics.

Key Market Trends

Global Sports Market Is a Multibillion-Dollar Industry

The global sports market is a multibillion-dollar industry that impacts people's lives on various levels. It encompasses a wide array of sports, each with its own set of fans, athletes, and institutions. Some of the most popular sports in the world include soccer, basketball, cricket, and tennis, which have fan bases that transcend national borders. Additionally, there is a growing interest in emerging sports like esports, which involve competitive video gaming, and niche sports like ultimate frisbee and parkour.

At the professional level, sports leagues and teams are major players in the global sports market. For example, the National Football League (NFL) in the United States, the English Premier League in soccer, and the National Basketball Association (NBA) are among the most prominent and financially successful sports organizations. These leagues generate revenue from ticket sales, broadcasting rights, merchandise, and sponsorships, making them economic powerhouses.

Moreover, the sports market encompasses a vast ecosystem of ancillary industries. Sportswear and equipment manufacturers, like Nike and Adidas, profit from athletes and teams promoting their products. The sports media industry, including television networks and digital platforms, broadcasts games and related content, attracting advertisers and subscribers. Additionally, the construction and maintenance of sports facilities, from stadiums to golf courses, contribute to the market's economic vitality.

Segmental Insights

End User Insights

The sports leagues segment captured a revenue share of over 45% in 2022 owing to an increased usage of technological solutions in the popular leagues to facilitate accurate decision-making and improved fan experience. For instance, some of the popular technologies used in soccer are Video Assistant Referee, goal-line technology, and semi-automated offside technology among others.

The semi-automated offside technology was employed in soccer for the first time during the FIFA World Cup 2022 in Qatar. This technology tracks the data points related to the ball and the players obtained from the cameras fixed around the field at 50 times per second, which helps the analyst team and the management to generate insights from the game. This, in turn, is expected to drive the demand for the sports leagues segment over the forecast period.




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Regional Insights

North America is home to some of the world's most prominent and lucrative professional sports leagues. The National Football League (NFL), Major League Baseball (MLB), the National Basketball Association (NBA), and the National Hockey League (NHL) are prime examples. These leagues have massive fan bases, attract significant television viewership, and generate substantial revenue through ticket sales, broadcasting rights, merchandise, and sponsorships. They set the standard for professional sports organizations worldwide. Sports hold immense cultural significance in North America. Events like the Super Bowl, the World Series, and the NBA Finals are not just sporting competitions but also cultural phenomena. They bring people together, generate excitement, and become important parts of the national and regional identities. The cultural importance of sports in North America contributes to their domination on a global scale.

Recent Developments

In September 2023, St. Louis CITY SC, a soccer club based in St. Louis, Missouri, collaborated with Cisco Systems, Inc. The partnership has enabled the club to leverage digital signage, Wi-Fi, security, and networking solutions to offer an immersive matchday experience to its fans.

May 2022: Infosys Limited is a global company that offers next-generation digital services and consulting, and French Tennis Federation (FFT) launched its recent development that will help in a new era of technology-driven sports viewing and fan engagement.

Jul 2023: OPPO Technologies announced that it will continue to empower global fans to immerse themselves in the excitement of sports using its technology and innovation. OPPO aims to bring more passion and inspiration to sports with its world-leading smart devices and technologies while allowing global fans to capture, enjoy, and share moments from their favorite sports.This year marks the 5th consecutive year of OPPO's partnerships with Wimbledon and Roland-Garros, bringing the powerful connection between technology and tennis. OPPO has been using its professional imaging technologies to capture inspiring moments from the tournaments and bring them to tennis fans worldwide.

Jul 2023: Solid-state Electronics, a technology company, announced that it is set to redefine the future of e-sports technology to meet the growing demand for advanced technology to enhance gaming experiences. Integrating solid-state electronics into gaming devices promises to revolutionize the e-sports industry, offering unprecedented gaming experiences and setting new standards for competitive gaming.

Key Market Players

Fitbit LLC

IBM

Telefonaktiebolaget LM Ericsson

Cisco Systems, Inc

FUJITSU

SAP SE

Oracle

      LG Electronics.

By Type

By Sport

By End User

By Region

 

Devices

Smart Venues

Analytics & Statistics

Esports

Soccer

Baseball

Basketball

Ice Hockey

American Football/Rugby Others

Sports Clubs

Sports Associations

Sports Leagues

North America

Europe

South America

Middle East & Africa

Asia Pacific

 

 

 

Report Scope:

In this report, the Global Sports Technology Market has been segmented into the following categories, in addition to the industry trends which have also been detailed below:

·         Global Sports Technology Market, By Type:

o   Devices

o   Smart Venues

o   Analytics & Statistics

o   Esports

·         Global Sports Technology Market, By Sport:

o   Soccer

o   Baseball

o   Basketball

o   Ice Hockey

o   American Football/Rugby Others

·         Global Sports Technology Market, By End User:

o   Sports Clubs

o   Sports Associations

o   Sports Leagues

·         Global Sports Technology Market, By Region:

o   North America

§  United States

§  Canada

§  Mexico

o   Asia-Pacific

§  China

§  India

§  Japan

§  South Korea

§  Indonesia

o   Europe

§  Germany

§  United Kingdom

§  France

§  Russia

§  Spain

o   South America

§  Brazil

§  Argentina

o   Middle East & Africa

§  Saudi Arabia

§  South Africa

§  Egypt

§  UAE

§  Israel

Competitive Landscape

Company Profiles: Detailed analysis of the major companies presents in the Global Sports Technology Market.

Available Customizations:

Global Sports Technology Market report with the given market data, Tech Sci Research offers customizations according to a company's specific needs. The following customization options are available for the report:

Company Information

  • Detailed analysis and profiling of additional market players (up to five).

Global Sports Technology Market is an upcoming report to be released soon. If you wish an early delivery of this report or want to confirm the date of release, please contact us at [email protected]

Table of content

1.    Product Overview

1.1.  Market Definition

1.2.  Scope of the Market

1.3.  Markets Covered

1.4.  Years Considered for Study

1.5.  Key Market Segmentations

2.    Research Methodology

2.1.  Objective of the Study

2.2.  Baseline Methodology

2.3.  Key Industry Partners

2.4.  Major Association and Secondary Sources

2.5.  Forecasting Methodology

2.6.  Data Triangulation & Validation

2.7.  Assumptions and Limitations

3.    Executive Summary

4.    Voice of Customers

5.    Global Sports Technology Market Outlook

5.1.  Market Size & Forecast

5.1.1.    By Value

5.2.  Market Share & Forecast

5.2.1.    By Type (Devices, Smart Venues, Analytics & Statistics, Esports)

5.2.2.    By Sport (Soccer, Baseball, Basketball, Ice Hockey, American Football/Rugby Others )

5.2.3.    By End-user (Sports Clubs, Sports Associations, Sports Leagues)

5.2.4.    By Region

5.3.  By Company (2022)

5.4.  Market Map

6.    North America Sports Technology Market Outlook

6.1.  Market Size & Forecast

6.1.1.    By Value

6.2.  Market Share & Forecast

6.2.1.    By Type

6.2.2.    By Sport

6.2.3.    By End User

6.2.4.    By Country

6.3.  North America: Country Analysis

6.3.1.    United States Sports Technology Market Outlook

6.3.1.1.        Market Size & Forecast

6.3.1.1.1.           By Value

6.3.1.2.        Market Share & Forecast

6.3.1.2.1.           By Type

6.3.1.2.2.           By Sport

6.3.1.2.3.           By End User

6.3.2.    Canada Sports Technology Market Outlook

6.3.2.1.        Market Size & Forecast

6.3.2.1.1.           By Value

6.3.2.2.        Market Share & Forecast

6.3.2.2.1.           By Type

6.3.2.2.2.           By Sport

6.3.2.2.3.           By End User

6.3.3.    Mexico Sports Technology Market Outlook

6.3.3.1.        Market Size & Forecast

6.3.3.1.1.           By Value

6.3.3.2.        Market Share & Forecast

6.3.3.2.1.           By Type

6.3.3.2.2.           By Sport

6.3.3.2.3.           By End User

7.    Asia-Pacific Sports Technology Market Outlook

7.1.  Market Size & Forecast

7.1.1.    By Value

7.2.  Market Share & Forecast

7.2.1.    By Type

7.2.2.    By Sport

7.2.3.    By End User

7.2.4.    By Country

7.3.  Asia-Pacific: Country Analysis

7.3.1.    China Sports Technology Market Outlook

7.3.1.1.        Market Size & Forecast

7.3.1.1.1.           By Value

7.3.1.2.        Market Share & Forecast

7.3.1.2.1.           By Type

7.3.1.2.2.           By Sport

7.3.1.2.3.           By End User

7.3.2.    India Sports Technology Market Outlook

7.3.2.1.        Market Size & Forecast

7.3.2.1.1.           By Value

7.3.2.2.        Market Share & Forecast

7.3.2.2.1.           By Type

7.3.2.2.2.           By Sport

7.3.2.2.3.           By End User

7.3.3.    Japan Sports Technology Market Outlook

7.3.3.1.        Market Size & Forecast

7.3.3.1.1.           By Value

7.3.3.2.        Market Share & Forecast

7.3.3.2.1.           By Type

7.3.3.2.2.           By Sport

7.3.3.2.3.           By End User

7.3.4.    South Korea Sports Technology Market Outlook

7.3.4.1.        Market Size & Forecast

7.3.4.1.1.           By Value

7.3.4.2.        Market Share & Forecast

7.3.4.2.1.           By Type

7.3.4.2.2.           By Sport

7.3.4.2.3.           By End User

7.3.5.    Indonesia Sports Technology Market Outlook

7.3.5.1.        Market Size & Forecast

7.3.5.1.1.           By Value

7.3.5.2.        Market Share & Forecast

7.3.5.2.1.           By Type

7.3.5.2.2.           By Sport

7.3.5.2.3.           By End User

8.    Europe Sports Technology Market Outlook

8.1.  Market Size & Forecast

8.1.1.    By Value

8.2.  Market Share & Forecast

8.2.1.    By Type

8.2.2.    By Sport

8.2.3.    By End User

8.2.4.    By Country

8.3.  Europe: Country Analysis

8.3.1.    Germany Sports Technology Market Outlook

8.3.1.1.        Market Size & Forecast

8.3.1.1.1.           By Value

8.3.1.2.        Market Share & Forecast

8.3.1.2.1.           By Type

8.3.1.2.2.           By Sport

8.3.1.2.3.           By End User

8.3.2.    United Kingdom Sports Technology Market Outlook

8.3.2.1.        Market Size & Forecast

8.3.2.1.1.           By Value

8.3.2.2.        Market Share & Forecast

8.3.2.2.1.           By Type

8.3.2.2.2.           By Sport

8.3.2.2.3.           By End User

8.3.3.    France Sports Technology Market Outlook

8.3.3.1.        Market Size & Forecast

8.3.3.1.1.           By Value

8.3.3.2.        Market Share & Forecast

8.3.3.2.1.           By Type

8.3.3.2.2.           By Sport

8.3.3.2.3.           By End User

8.3.4.    Russia Sports Technology Market Outlook

8.3.4.1.        Market Size & Forecast

8.3.4.1.1.           By Value

8.3.4.2.        Market Share & Forecast

8.3.4.2.1.           By Type

8.3.4.2.2.           By Sport

8.3.4.2.3.           By End User

8.3.5.    Spain Sports Technology Market Outlook

8.3.5.1.        Market Size & Forecast

8.3.5.1.1.           By Value

8.3.5.2.        Market Share & Forecast

8.3.5.2.1.           By Type

8.3.5.2.2.           By Sport

8.3.5.2.3.           By End User

9.    South America Sports Technology Market Outlook

9.1.  Market Size & Forecast

9.1.1.    By Value

9.2.  Market Share & Forecast

9.2.1.    By Type

9.2.2.    By Sport

9.2.3.    By End User

9.2.4.    By Country

9.3.  South America: Country Analysis

9.3.1.    Brazil Sports Technology Market Outlook

9.3.1.1.        Market Size & Forecast

9.3.1.1.1.           By Value

9.3.1.2.        Market Share & Forecast

9.3.1.2.1.           By Type

9.3.1.2.2.           By Sport

9.3.1.2.3.           By End User

9.3.2.    Argentina Sports Technology Market Outlook

9.3.2.1.        Market Size & Forecast

9.3.2.1.1.           By Value

9.3.2.2.        Market Share & Forecast

9.3.2.2.1.           By Type

9.3.2.2.2.           By Sport

9.3.2.2.3.           By End User

10. Middle East & Africa Sports Technology Market Outlook

10.1.             Market Size & Forecast

10.1.1. By Value

10.2.             Market Share & Forecast

10.2.1. By Type

10.2.2. By Sport

10.2.3. By End User

10.2.4. By Country

10.3.             Middle East & Africa: Country Analysis

10.3.1.  Saudi Arabia Sports Technology Market Outlook

10.3.1.1.     Market Size & Forecast

10.3.1.1.1.         By Value

10.3.1.2.     Market Share & Forecast

10.3.1.2.1.         By Type

10.3.1.2.2.         By Sport

10.3.1.2.3.         By End User

10.3.2. South Africa Sports Technology Market Outlook

10.3.2.1.     Market Size & Forecast

10.3.2.1.1.         By Value

10.3.2.2.     Market Share & Forecast

10.3.2.2.1.         By Type

10.3.2.2.2.         By Sport

10.3.2.2.3.         By End User

10.3.3. UAE Sports Technology Market Outlook

10.3.3.1.     Market Size & Forecast

10.3.3.1.1.         By Value

10.3.3.2.     Market Share & Forecast

10.3.3.2.1.         By Type

10.3.3.2.2.         By Sport

10.3.3.2.3.         By End User

10.3.4. Israel Sports Technology Market Outlook

10.3.4.1.     Market Size & Forecast

10.3.4.1.1.         By Value

10.3.4.2.     Market Share & Forecast

10.3.4.2.1.         By Type

10.3.4.2.2.         By Sport

10.3.4.2.3.         By End User

10.3.5. Egypt Sports Technology Market Outlook

10.3.5.1.     Market Size & Forecast

10.3.5.1.1.         By Value

10.3.5.2.     Market Share & Forecast

10.3.5.2.1.         By Type

10.3.5.2.2.         By Sport

10.3.5.2.3.         By End User

11. Market Dynamics

11.1.   Drivers

11.2.   Challenge

12. Market Trends & Developments

13. Company Profiles

13.1.             Fitbit LLC.

13.1.1. Business Overview

13.1.2. Key Revenue and Financials

13.1.3. Recent Developments

13.1.4. Key Personnel

13.1.5. Key Product/Services

13.2.             IBM.

13.2.1. Business Overview

13.2.2. Key Revenue and Financials

13.2.3. Recent Developments

13.2.4. Key Personnel

13.2.5. Key Product/Services

13.3.             Telefonaktiebolaget LM Ericsson.

13.3.1. Business Overview

13.3.2. Key Revenue and Financials

13.3.3. Recent Developments

13.3.4. Key Personnel

13.3.5. Key Product/Services

13.4.             Cisco Systems, Inc..

13.4.1. Business Overview

13.4.2. Key Revenue and Financials

13.4.3. Recent Developments

13.4.4. Key Personnel

13.4.5. Key Product/Services

13.5.             FUJITSU.

13.5.1. Business Overview

13.5.2. Key Revenue and Financials

13.5.3. Recent Developments

13.5.4. Key Personnel

13.5.5. Key Product/Services

13.6.             SAP SE.

13.6.1. Business Overview

13.6.2. Key Revenue and Financials

13.6.3. Recent Developments

13.6.4. Key Personnel

13.6.5. Key Product/Services

13.7.             Oracle.

13.7.1. Business Overview

13.7.2. Key Revenue and Financials

13.7.3. Recent Developments

13.7.4. Key Personnel

13.7.5. Key Product/Services

13.8.             LG Electronics..

13.8.1. Business Overview

13.8.2. Key Revenue and Financials

13.8.3. Recent Developments

13.8.4. Key Personnel

13.8.5. Key Product/Services

14. Strategic Recommendations

15. About Us & Disclaimer        

Figures and Tables

Frequently asked questions

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The market size of the Global Sports Technology Market was USD 44.8 Billion in 2022.

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The Global Sports Technology Market was dominated by the sport clubs segment in 2022.

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The way people consume sports is evolving rapidly. Traditional broadcast models are being disrupted by streaming services and digital platforms. The challenge is to adapt to these changes and monetize new forms of distribution effectively.

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The growth can be attributed to the increasing need for technology-based services in the sports arena driven by a strong emphasis on the involvement of audience and entertainment activities and the digital transformation of arenas/stadiums.

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Sakshi Bajaal

Business Consultant
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